Friday, December 24, 2004

Becky and I have spent the last few days here in El Paso for some of our Christmas vacation.  I took some time to clean my father-in-law's pc from the many viruses and spyware programs that were grinding it to a halt.  It only had 64MB of RAM, which I upgraded to 384 using some old RAM that I happened to have in one of my bags. In the process of cleaning, I upgraded his AOL software to the 9.0 “security edition“ which comes with anti-spyware and anti-virus software, which was actually pretty nice.

Anyway, it's working great now and we're having a great time. I always realize how much I miss broadband when I'm here. Just googling something is such a huge ordeal. It snowed quite a bit yesterday evening, but the ground's still pretty warm so it's almost all gone now.

posted on Friday, December 24, 2004 11:47:52 AM (Pacific Standard Time, UTC-08:00)  #    Comments [0]
 Thursday, December 16, 2004

After tomorrow, I'm off for the rest of the year.  I'll likely be playing my fair share of video games.  I'd like to increase my XBox Live friends list so I can play online and actually feel some connection to the people I'm playing with.  So:

  • Who's got XBox Live and what's your gamertag? Mine is, appropriately, “marklio” (I know it's lame, but I like consistency).  Feel free to leave yours here, or just send me a friend invitation (they really should have called that “friendvitation“).
  • What are you playing? I should have Halo 2 by Christmas, but I'm looking for other cool online games.  I rented Star Wars Battlefront, which is pretty fun.
posted on Thursday, December 16, 2004 2:38:15 PM (Pacific Standard Time, UTC-08:00)  #    Comments [0]

I've been using the MSN Desktop Search (I'll refer to it as that since I have no use for the rest of the toolbar suite and immediately turned it off) for the past few days and it is good enough to make me uninstall Google Desktop Search.  The fact that it, by default, indexes source code, xml and anything I can write an IFilter for was enough for me.  I also like the search as you type.  Very well done.

The only problem I have is it seems to conflict with WindowBlinds, software that lets me load thousands of visual themes for windows.  I have to unload WindowBlinds, search for something, and load it back up again.  Then everything works fine.  I suspect it has to do with the order that applications register hooks (which has caused problems like this before).

posted on Thursday, December 16, 2004 12:14:27 PM (Pacific Standard Time, UTC-08:00)  #    Comments [0]
 Wednesday, December 15, 2004

I picked up the component cables for the XBox last night (they're different than the ones in that link.  It looks more like the Monster Cable version).  I must say, they are the highest quality first party component cables for a video game system I've ever seen.  They also add the digital optical audio output.  For only $20, there's no need to waste a colossal amount of money on the Monster Cable ones. 

There's nothing like shooting Jar-Jar Binks with a sniper rifle in HD widescreen 5.1 Dolby Digital goodness.

I've also updated my holiday wishlist accordingly.

[UPDATE:12/16/2004]  I took the box over to Dave's last night where we romped on Jar Jar for a couple of hours.  He's got a direct view CRT which is inherently sharper than my rear projection CRT and it is definitely quite beautiful.  Can't wait to get Halo 2.

posted on Wednesday, December 15, 2004 10:48:55 AM (Pacific Standard Time, UTC-08:00)  #    Comments [1]
 Saturday, December 11, 2004

Today is the birthday of my good friend Jason Owens. Happy Birthday!  This is a picture from last Christmas. I miss the old birthdays where we'd all go spend the night at your house and play slaughterball and watch The Three Amigos.

Happy Birthday!


posted on Saturday, December 11, 2004 3:09:12 PM (Pacific Standard Time, UTC-08:00)  #    Comments [3]
 Thursday, December 09, 2004

If you're interested in photography, you might be interested in the comments that Jerry left on my wishlist entry, especially if you've got a Canon Digital Rebel.

Jerry, I think the stabilization will help with my indoor problems.  I'm sure you know the situation I mean.  The light is just perfect on a sleeping cat, so you don't want to destroy it with a flash, but you can't capture it at a low ISO setting without camera shake and the tri/mono-pod would take too long to find/attach/adjust before the cat wakes up and ruins everything.  So I think the longer range becomes more important.  I enjoyed your lens quite a bit, so I think that's the one I'm going to aim for.  Besides, at wider angles, the low light problems become less prevalent.

BTW, I picked up the battery grip very soon after playing with yours this summer.  I love that thing.

I think you made a copy/paste error on your sweet bag url in your comments.  What was it?  I couldn't find it in the short time I searched. I'm going to add that too.

I've updated my wishlist accordingly.

posted on Thursday, December 09, 2004 2:12:58 PM (Pacific Standard Time, UTC-08:00)  #    Comments [4]

Brad Abrams points to an article that shows an upcoming feature of Oracle 10g that appears to be CLR support for stored procedures. Wow, that's very interesting!  I wonder what runtime they're using for their *nix platforms.  Mono?  Or is this only for Windows installations?  I'm going to have to find out.

We use Oracle as the persistence layer of a rather enormous (in terms of disk usage) web-based data analysis tool.  The questions I am really interested in here are:

What runtime are they using? .NET? Mono?  Will this be available only on Windows boxes?  I doubt very much that Microsoft, which is soon to release CLR support in SQL Server (Yukon), would be working closely with Oracle to give them that same feature.  Maybe I'm wrong.

How will they map between Oracle types and CLR types?  This is a huge issue right now just with using Oracle with .NET.  If we're forced to use Oracle-specific types for numbers, it defeats part of the argument in my mind.

I'm going to do some more looking into this, but I'm pretty excited that the CLR would get an endorsement like this from a company that has been pretty far in the Java camp.

posted on Thursday, December 09, 2004 7:51:09 AM (Pacific Standard Time, UTC-08:00)  #    Comments [0]
 Monday, December 06, 2004

I recently began putting just about everything, especially at work, into a revision control repository.  I find that I feel much more comfortable toying with changes in a presentation or document if I know I can easily get the previous version of it.  I noticed Martin Fowler seems to be headed in the same direction and has come to the same conclusions I have about revision control support in applications.  For instance, right now it's very difficult to tell the difference between two version of a presentation.

I noticed the latest version of FxCop has an option to save the file in a format that is friendly for version control.  Perhaps the new XML-based office formats will give us similar capability?

[Update 12:35] I forgot to mention Subversion, without which, the above would be very painful.  I'd also be interested in other people's revision control story.  How much has it seeped into your computing life beyond coding?

posted on Monday, December 06, 2004 9:16:56 AM (Pacific Standard Time, UTC-08:00)  #    Comments [0]
 Saturday, December 04, 2004

Well, I sold some old games back to GameStop and got a sweet deal on a new XBox.  I'm holding off on the other XBox-related items on my wishlist in case I receive some for Christmas, so for now, I've got one controller and the game bundle it came with (NCAA 2005 football and TopSpin (tennis)).

I realize it's a bit late in the game for reviews, but, as someone new to the XBox, I thought I'd take a few minutes and relate my first impressions of the hardware (especially in comparison to PS2 and GameCube):

The console itself:

It's enormous and heavy! It's as wide as the PS2 (PS2 in flat position), almost as tall as the GameCube, and much deeper than either of them.  It also weights almost as much as both of them combined.

The front connections are pretty nice, rivaling the GameCube. The lack of memory card connectors helps with cleanness.  The mess that the PS2 becomes in the front is ridiculous with un/plugging multitaps, memory cards, etc.

The back is very clean.  A standard, non-polarized AC power cord connection, a single A/V connection, and an ethernet port is all there is. Both the PS2 and GameCube are pretty messy in the back.  The GameCube attempts to “cheat“ it's size by moving its transformer to the middle of the cable, which is very inconvenient. I suspect it will get more messy when I get the HD connector.

The controller (the “S” controller):

The controller worried me the most.  I had only played with the ridiculous huge controllers that used to ship with the console.  I was pleasantly surprised.  They seem to have taken their cue from GameCube on the size and general shape of the controller, which makes it pretty pleasing to hold (for me).  The joysticks/D-pad/button placement is also the same as GC, which I like much more than the PS-style.

The button layout is similar to the PS, organized in a cross.  My preference there is mixed, depending on the game.  The triggers are strikingly similar to the DreamCast, as well as the expansion slots, although there is no “hole” for an in-controller LCD screen, which I felt never really worked out on the DC.  I like the idea of the headset connecting to the controller rather than the console on the PS, which really sucked.

In addition, the buttons are pressure-sensitive (at least the main ones), which was missing from the GC.  It has some extra buttons like the “black/white” buttons and the “back/start” buttons, that seem to come in pretty handy for adding those extra in-game features without adding alot of confusion for button usage.  I'll have to see how they are utilized in other games.

Another improvement over the GC is that the right joystick is the same as the left one, not a little crippled nub.  They are also both concave on the top, which I like more, especially when attempting to execute the awkward “push the joystick“ movement, (which is missing from the GC).

I also like that cord extension connections are built-in to the cord rather than use the larger console connection.

It's pretty hard to beat the overall comfort of the GC controller, but the things the XBox adds and improves upon seem to make it superior.  It's pretty easy to beat the socks off of the PS controller.

P.S.  XBox live support is great. They very quickly determined that the uPnP support on my router was keeping me from connecting.  Disabling it did the trick.  I'll have to see if that was causing problems for some of my PS2 games.

posted on Saturday, December 04, 2004 10:35:35 AM (Pacific Standard Time, UTC-08:00)  #    Comments [0]
 Thursday, December 02, 2004

This is what a trackback does

(showing some friends what they do)

posted on Thursday, December 02, 2004 3:21:21 PM (Pacific Standard Time, UTC-08:00)  #    Comments [0]